Since I’ve been waiting on the Mac App Store to officially accept the first market-ready version I’ve had a few moments of product development and engineering reprieve and it’s given me some time to think through some of the other things that have been occupying my mind as it relates to Desk.
Namely, the ecosystem that I hope to create around the application. This term is used in the very broadest of senses, by the way, and includes anything from community engagement (online & offline) as well as web and mobile components.
Supporting the product is crucial once the app is out in the wild. I share some thoughts on how I plan on doing that!
So, this is sort of not surprising but it still stings a bit. Okay, okay – it stings a lot. But, as I mentioned in the previous post, I’ve never gotten an app through into the store the first time through.
At least the review came swiftly!
It’s true – we’re in review! As you can see, I’m kind of obsessed with knowing about it… took 7 days to get into review, so, hopefully we can move through the review process smoothly.
Hope I can do more of these! Enjoy!
As I’ve mentioned before I’ve been spending much more time intentionally thinking about building traction around this app. It seems odd that I would do this considering that I’ve never really thought about it historically and some of my previous projects did just fine.
But I really, really care about how this one performs because I believe it might just have the most impact out of all my other small apps that I’ve created. People need stories. They need people to write those stories. They need to be published, to be told. All that matters.
Teehan+Lax have released their updated PSD GUI for the iPhone and it’s gorgeous, per their usual.
For many Mac developers the consideration for an iOS complement is always an option. I know that I’ve already considered a small yet super-functional mobile version of Desk, synced via iCloud Drive.
There has been a significant amount of chatter recently around the Mac App Store and not only its future but also the future of many of the apps that currently live within.
The issue is nuanced and can be as complex as you want it to be; there are many more blog posts out there that do a far better job of giving context and recommendations of change such as this one here (a must-read for the Mac Developer) and this one too.
I love Milen’s thoughts because they are not only comprehensive but fair as he also provides context for what has previously happened historically in the MAS (“Mac App Store”).
Well, yesterday I found some minor issues that forced me to reject my current binary and re-submit the app for review. Unfortunately, this may have reset my App Review Time which means that we may be waiting another week for a first review.
Ugh. It is what it is.
A week isn’t really a very big amount of time but it can feel like an eternity when you’re waiting on the Apple Review process to kick in.
There is no update so far and Desk still hasn’t been picked up for Review yet – so, I’ll continue to wait it out.
The best estimate, though, for those that are curious about how long these things take is the site App Review Times which is community-powered by developers who have submitted their apps and then report on how long it takes to get approved.